![]() ![]() Teleports the player to Onar's farm, near Pepe's sheep flock. Teleports the player to the harbor, in front of the Pegleg tavern. Teleports the player to the same location. Teleports the player to the same tower.įound in the paladin castle in the Valley of Mines, on a table on the upper floor in Milten's building. The tower overlooks the lake in front of Fajeth's mining camp. Teleporting between different game levels is not possible.įound at the top floor of the old tower of Xardas in the Valley of Mines, guarded by a Demon Lord. Unlike mage and paladin runes, anyone can use them. There are ten different teleport runes in Gothic II. Teleport runes in Gothic have no selling value. It teleports the player to the Swamp Camp. ![]() Obtained from Cor Angar in chapter 3 after the Invocation. It teleports the player to the upper floor of Xardas' tower, which is inaccessible otherwise. Obtained from the Demon guarding Xardas' tower by offering to him the hearts of the three elemental golems outside the tower. Teleports the player to Saturas' chamber in the New Camp. Obtained from Saturas at the end of Chapter 3. It teleports the player to the upper floor of the base of the magicians of fire, allowing the player to enter the Old Camp after it becomes hostile. The key is obtained from Xardas in Chapter 5. Teleport can not be used if the player is in a separate location, like Orc Cemetery or Old Mine.įound in a locked chest in Xardas' sunken tower. Unlike other runes, they do not have a Circle requirement. There are four different teleport runes in Gothic. ![]()
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